AI Insights · Timothy · October 2024
Top Down Games Performance in the Netherlands Q3 2024
Explore the performance trends of top down games in the Netherlands during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top down games category in the Netherlands showcased a variety of performance trends on the unified platform. Here's how the top five applications fared during this period based on data from Sensor Tower.
Block Blast! experienced a notable trend in downloads, starting at approximately 70.8K in early July and peaking at 97.6K in mid-August. Despite fluctuations, the game maintained a strong presence with around 91.9K downloads in the last week of September. Weekly active users saw a consistent rise from 187K at the beginning of the quarter to 375.9K by the end.
Offline Games - No Wifi Games observed a decline in downloads, beginning with 30.1K in the first week of July and dropping to 10.4K by the end of September. Revenue mirrored this trend, starting at $192 and ending the quarter at $331. However, weekly active users remained relatively stable, fluctuating slightly around the 130K mark throughout the quarter.
Brawl Stars from Supercell showed a mixed performance. Revenue began at $366.5K, dipped mid-quarter, and concluded at $270.9K. Downloads followed a downward trajectory, starting from 20.3K and ending at 11.9K. Meanwhile, weekly active users saw a decline from 715.5K in early July to 536.4K by the end of September, with a few peaks in between.
Zen Word® - Relax Puzzle Game showed steady performance in terms of revenue, starting at $644 and reaching $902 by the quarter's end. Downloads decreased from 15.1K to 10.2K over the same period. However, weekly active users increased from 37.3K in early July to 55.3K by the end of September, indicating growing user engagement.
Whiteout Survival showed a strong revenue performance, beginning at $76.5K and peaking at $124.5K in early September, before ending at $101.1K. The game’s downloads started at 14.3K and saw a decline, reaching 8.5K by the end of the quarter. Weekly active users remained relatively stable throughout, with a slight increase from 54.3K to 55.6K.
For further insights and detailed analytics, more data can be accessed through Sensor Tower.